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Position Specific

Captain

  • Lead by example.
  • Earn respect by performance, consistency and honesty.
  • Try to share the “Load” encourage, “shot callers” and “Lieutenants” but take final responsibility.

Prop

  • Either - Tighthead and Loosehead
  • Strength and Physical presence, especially upper body for lift support and scrum.
  • Power and speed (Explosive).

Hooker

  • Strong upper body.
  • Control scrum with props.
  • Pressure opponents in scrum.

Lock

  • Aerial skills at lineout and restarts (Receipts and Chase).
  • Key ball winner at lineout, in 2 or 3 positions.
  • Threat to opposition ball at lineout.(Take their ball)

Openside Flanker

  • Support for ball carrier in all parts of field.
  • Speed and lines to breakdowns (Shortest route to ball).
  • Retain and improve CONTINUITY of attack.

Blindside Flanker

  • Pace, power and strength to provide impetus at breakdowns.
  • Create and assist continuity of attacks.
  • Support tight forwards in securing and recycling ball.

No 8

  • Flexible, agile with explosive speed.
  • Ability to breach gain line from scrum and other phases and also go wide to support ball.
  • Critical link at scrum, passing skills accurate and long off either hand.

Scrumhalf

  • Must be able to clear ball quickly and accurately of EITHER hand, from deck and chest.
  • Explosive runner from base and phase (speed and strength).
  • Organizational and talking skills, understanding options, moves and when to use.

Flyhalf

  • Good tactical sense with ability to read game and change tactics when necessary.
  • Ball skills “with quick and accurate “hands” off either hand and under pressure.
  • “Shot option calling” with very good physical and verbal link. Decisive, calm and accurate.

Inside Center

  • Key decision maker and communicator, especially on defense and when on attack from broken play.
  • Ability to read situations and use appropriate tactics.
  • Ability to commit defense with good lines, two handed ball carriage and accurate timely passes under pressure, to create “space” for support players.

Outside Center

  • Key decision maker, especially on defense and when attacking from broken play.
  • Ability to “read” game with good tactical sense.
  • Must have high work rate and key support player, snake at tackle. Following kicks and cover defense.

Wing

  • Play either left or right side.
  • Ability to beat opponents off EITHER foot and stay up in tackle when required.
  • Awareness of blindside options and entry from blindside as an attacking or decoy option.

Partner

under armour

Partner

under armour

Partner

under armour